Every tradeskill.
One companion.
ForeverArtisan is a passion project. I started it in the Forever beta because I love every tradeskill in the game, and I wanted an addon for those of us who think professions can be the main event, not the side quest. It began as a fishing helper. Now it's six modules, with all twelve tradeskills coming before launch. Load only the professions you play, and call them up when you need them.
What each window tells you
Every module keeps the same layout, so the answers sit in the same place whether you fish or skin.
What should I do next?
Herbalism lists the herbs that are still orange or yellow for your skill. Skinning shows which mob levels still give skill-ups. Cooking and First Aid rank the recipes you can make from what's in your bags.
What do I need?
Cooking and First Aid plan every craft from your skill to your target and lists each ingredient as have / need, with where to get it: a vendor, your best fishing spot, or the zone where you gathered it.
How far am I?
Each module tracks skill-ups against what you gathered, so it can say "about 2.0 skins per point, 66 points to 225." Goals count your progress and play a sound when you hit them.
Six live. Six on the bench.
Install Core, then only the professions your character has. Anything you don't need can be switched off in the hub. The remaining six land during the beta, so every tradeskill is covered by the November 4 launch.
FishingLive
- One key casts, applies your best lure, and reels in
- Catch log by spot, skill, and lure
- Derby countdown from the in-game calendar
HerbalismLive
- Pick-next list colored for your skill
- Gather log by subzone, including bonus herbs
- Find Herbs reminder after logins and deaths
MiningLive
- Node guide for all 13 Classic node types
- Tracks nodes and ore separately
- Mining Pick and Find Minerals reminders
SkinningLive
- Hover a beast to see the skill it needs
- Log of mobs by name and level
- Level guide with the leather each level drops
CookingLive
- Reads your recipes straight from the Cooking window
- Plan to any skill with a shopping list
- Ingredient tooltips name the recipes that use them
First AidLive
- Reads every bandage, poultice and potion recipe from your First Aid window
- Make now shows what still gives skill-ups, and what you're missing
- Plan to any skill with a cloth and reagent shopping list
Trade ContactsLive
- Every crafting vendor and trainer you talk to is saved: what they sell, prices, limited stock, where they stand
- "Sold by" on item tooltips, and
/fa silk threadto search; click a result for a waypoint - Shared by all your characters. Only NPCs you've met
Coming nextBefore launch
The hub and the minimap button
The button on your minimap opens the ForeverArtisan hub. Every installed module is listed with its command and an Open button, and you can turn one off without leaving the game.
- Type
/faanywhere to open the hub - Hover the minimap button to see every running module
- Turn any module off from the hub without touching your addon list


Plans and shopping lists
Type a target skill, say 225, and the Cooking or First Aid module picks a recipe for each stretch of the climb, estimates how many crafts each one takes, and totals the materials. Recipes you can already make from your bags go first.
Each ingredient on the shopping list names its source: a vendor you've met (from Trade Contacts), your top spot from the Fishing catch log, or your Skinning, Herbalism, or Mining logs.
Cooking features
Help shape it before launch
WoW Forever launches November 4, and the beta wipes October 22. I read every bug report and idea that comes in before then. Screenshots help more than descriptions.