First Aid addon for WoW Forever
First Aid levels on cloth you loot from mobs. The rank-ups are the hard part: Expert and Artisan need a book or a trainer you have to go and find.
The ForeverArtisan First Aid module reads every bandage, poultice and potion recipe from your First Aid window, plans the climb with a cloth and reagent shopping list, and names the book or trainer you need for the next rank.
What the First Aid module does
/fa aidFirst Aid works like Cooking: open the First Aid window once and the module reads every recipe, learned or not, then tells you what to make next.
- Make now lists the bandages, poultices and potions that still give skill-ups, and flags missing materials
- Plan to any target skill: recipes, craft counts, and a have / need shopping list for cloth and reagents
- Recipe book shows where each recipe turns gray and, for ones you don't know, who sells them
- Next-rank reminder names the book or trainer you need for Expert and Artisan
- Material tooltips show First Aid info;
/fa aid nextand/fa aid plan 225work from chat



Leveling First Aid with ForeverArtisan
First Aid shares one window and one plan engine with the other seven crafting modules. These steps get the plan working.
- Open the profession window once. Until your recipes are read, every tab shows an "Open <profession> window" button. One click opens it and the recipes are read. After that, the Open window button at the top right does the same.
- Not learned yet? "Learn from:" names the closest trainer you've met or passed (marked "seen" if you haven't talked to them), with a Waypoint button.
- Check your tools. A recipe that needs a tool you don't have says "needs Blacksmith Hammer" or "needs Runed Copper Rod" in red, and tools go first on the shopping list. Hover a recipe for where it's made ("Made at: Anvil").
- Find recipes you don't have. The Recipe book lists every recipe, learned first, then "Not learned yet". Each one you don't know is tagged trainer, vendor, drop or quest from your own play. A recipe with no known source says "not found yet": it could be a trainer, vendor, drop or quest you haven't come across. Keep exploring.
- Plan to a target. Type a target skill and the plan lists each craft with a have / need shopping list. Materials you make along the way (Light Leather, cured hides) count toward your skill-ups, and each step shows what it makes.
- Get prices. Open the Auction House, click an item on the shopping list (it types the name in the search box) and press Search. The price shows within a second and is remembered for 30 days. Auctionator is used if you have it, never required. ForeverArtisan never searches or buys for you.
- Visit a trainer once. With Trade Contacts on, open a trainer's list for the profession. The plan can then use recipes you haven't learned yet ("train at 55"), and the shopping list starts with what to train and what it costs.
- Make the window taller. Drag its bottom-right corner to see more of the plan. The size is remembered.
Shared by every crafting module
- Prices on the shopping list: each missing material shows what it costs, with a total at the bottom ("To buy what's missing: about 34s 20c"). No other addon needed: ForeverArtisan remembers the cheapest buyout on Auction House pages you look at yourself, for 30 days. With Auctionator installed it uses those scans too, whichever is newer, and a vendor from Trade Contacts wins when it's cheaper. Hover an item for where the price came from and how old it is
- Click to search: at the Auction House, clicking a shopping list item types its name in the search box. You press Search. ForeverArtisan never searches or buys for you
- Recipes you can still train: when a trainer you've visited teaches a recipe you haven't learned, the plan uses it from the skill it needs and marks that step "train at 55". Training goes first on the shopping list: one "Train now" line for everything your skill already allows, then one line each for later ones ("at 80"), with costs in the total. No trainer on file yet? The plan tells you to open one once
- The cheaper way up: when two recipes are about equally likely to skill up (within 10%), the plan picks the one that costs less per skill point. Recipe colors you've seen stick, so the plan gets more accurate as you level
- Taller window: drag the bottom-right corner of any crafting window to see more of the plan and shopping list; the size is remembered, and long lists scroll with the mouse wheel
- Tools and stations: a recipe that needs a tool you don't have says so in red ("needs Blacksmith Hammer", "needs Runed Copper Rod"). Tools go first on the shopping list, and hovering a recipe shows where it's made ("Made at: Anvil")
- Recipe book: every recipe, learned first, then "Not learned yet", each by gray level, with Show: All / Learned / Not learned buttons
- Where to get recipes you don't have: each one is tagged trainer, vendor, drop, quest or "not found yet". Hover for the trainer or vendor you met; click for a waypoint. Only what you've seen yourself. It never guesses
- Where materials drop: loot a crafting material from a mob and its tooltip remembers it ("Dropped by Greater Duskbat, Tirisfal Glades, you looted it 2 times"). Chests, herbs and ore veins don't count
- Open window button opens the game's profession window; clicking a recipe you know opens it on that recipe where the game allows
- Not learned yet? "Learn from:" names the closest trainer you've met or passed, with a Waypoint button
- Long lists say how many more rows are below
First Aid questions
Which bandages should I make to level First Aid?
Make now lists the ones that still give skill-ups and flags missing cloth. The Progress tab plans the whole climb to a target skill. When two recipes are within 10% on skill-up chance, it picks the one that costs less per skill point.
Where do I learn Expert and Artisan First Aid?
The module's next-rank reminder names the book or trainer you need for Expert and Artisan.
Do I need Auctionator for shopping list prices?
No. ForeverArtisan remembers the cheapest buyout on Auction House pages you look at yourself, for 30 days. Auctionator's scans are used too if you have it installed, and a cheaper vendor from your Trade Contacts wins. ForeverArtisan never searches or buys for you.
Why doesn't my plan include a recipe I haven't learned?
Open a trainer's list for that profession once, with Trade Contacts on, then reopen the plan. The plan only uses trainer recipes it has seen, and marks them "train at" the skill they need.
One addon, every profession
ForeverArtisan is one free download with a module for each of the twelve WoW Forever professions, plus Trade Contacts and Camping. Switch any of them off in the /fa panel.
Enjoy the journey!
